Abstract
We describe the design process and implementation of the serious game MindSpace. MindSpace provides a playful setting for treating children with a variety of social and specific anxiety disorders. A modular approach is explained, taking a closer look on cognitive-behavioral techniques such as exposure tasks, psycho-education or coping techniques and how they are implemented within a game setting. Also, special focus is paid to the needs of our target group by putting a strong emphasis on usability and motivational factors and hence, therapy adherence.
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Göbl, B. et al. (2016). MindSpace: Treating Anxiety Disorders in Children with a CBT Game. In: De Gloria, A., Veltkamp, R. (eds) Games and Learning Alliance. GALA 2015. Lecture Notes in Computer Science(), vol 9599. Springer, Cham. https://doi.org/10.1007/978-3-319-40216-1_28
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DOI: https://doi.org/10.1007/978-3-319-40216-1_28
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