Abstract
This paper focuses on manners of filling the gaps in existing standards that are used in tridimensional Web technologies. We proposed the way of encoding huge 3D data sets in lossless PNG format and use of programmable rendering pipeline to decoding PNG file. It allows to reduce significantly the file with 3D data, time of transmission via Web and time needed to decode the file.
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Technical specification: CPU Intel i7-4702HQ 2.2GHz, GPU Nvidia K110M 2GB.
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Acknowledgments
The research is partially performed within the project “Virtual reconstructions in transitional research environments—the Web portal: Palaces and Parks in former East Prussia” supported by Liebnitz Gemeinschaft in the years 2013–2016.
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Dworak, D., Pietruszka, M. (2017). PNG as Fast Transmission Format for 3D Computer Graphics in the Web. In: Zgrzywa, A., Choroś, K., Siemiński, A. (eds) Multimedia and Network Information Systems. Advances in Intelligent Systems and Computing, vol 506. Springer, Cham. https://doi.org/10.1007/978-3-319-43982-2_2
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DOI: https://doi.org/10.1007/978-3-319-43982-2_2
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