Overview
- Includes supplementary material: sn.pub/extras
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 9894)
Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)
Included in the following conference series:
Conference proceedings info: JCSG 2016.
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About this book
This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays.
The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions. The papers were organized in topical sections named: health, well-being and accessibility; education, learning and training; science, nature and heritage; design, development and analysis; poster papers; exhibits.Similar content being viewed by others
Keywords
- augmented reality
- computer game
- game-based learning
- human computer interface
- wearable technology
- 3D user interface
- computational intelligence
- crowdsourcing
- data visualization
- expert system
- game design
- health games
- information system
- interactive game
- learning disabilities
- mobile learning
- object-oriented programming
- simulation
- virtual reality
- visualization
Table of contents (36 papers)
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Education, Learning and Training
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Health, Well-Being and Accessibility
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Science, Nature and Heritage
Other volumes
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Serious Games
Editors and Affiliations
Bibliographic Information
Book Title: Serious Games
Book Subtitle: Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings
Editors: Tim Marsh, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Stefan Göbel
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-319-45841-0
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer International Publishing AG 2016
Softcover ISBN: 978-3-319-45840-3Published: 03 September 2016
eBook ISBN: 978-3-319-45841-0Published: 02 September 2016
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XXVI, 308
Number of Illustrations: 9 b/w illustrations, 105 illustrations in colour
Topics: Personal Computing, Computers and Education, Artificial Intelligence, Information Systems Applications (incl. Internet), User Interfaces and Human Computer Interaction, Computers and Society