Abstract
Three-dimensional, scholarly computer models are part of digital cultural heritage. As such, they should be considered as a medium of communication and put under the scrutiny of academic research. Starting by outlining the background to the Author’s research, specific topics such as typologies of three-dimensional models, their use in scholarship and relevant work processes are considered in detail. Based on current studies and investigation of working processes, a definition of typology terms and guidelines are discussed.
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Acknowledgements
The authors gratefully acknowledge the support of the European Cooperation in Science and Technology, the COST Action TD1201 “Colour and Space in Cultural Heritage” (www.cosch.info).
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Pfarr-Harfst, M. (2016). Typical Workflows, Documentation Approaches and Principles of 3D Digital Reconstruction of Cultural Heritage. In: Münster, S., Pfarr-Harfst, M., Kuroczyński, P., Ioannides, M. (eds) 3D Research Challenges in Cultural Heritage II. Lecture Notes in Computer Science(), vol 10025. Springer, Cham. https://doi.org/10.1007/978-3-319-47647-6_2
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DOI: https://doi.org/10.1007/978-3-319-47647-6_2
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