Abstract
Gamification is the concept that utilizing elements and ideas of video games in non-gaming fields. It aims at improving user experience, user engagement and users’ motivation by utilizing elements and mechanisms by which video games entertain many people. In the paper, we explain some basic ideas to let people enjoy housekeeping work, and propose a vacuum cleaner with gamification elements as an example of the ideas. As a result of the experiments, it turned out that our vacuum cleaner with game elements could provide more enjoyable experience to users than usual.
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Ichimura, S. (2017). Introducing Gamification to Cleaning and Housekeeping Work. In: Yoshino, T., Yuizono, T., Zurita, G., Vassileva, J. (eds) Collaboration Technologies and Social Computing. CollabTech 2017. Lecture Notes in Computer Science(), vol 10397. Springer, Cham. https://doi.org/10.1007/978-3-319-63088-5_16
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DOI: https://doi.org/10.1007/978-3-319-63088-5_16
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