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Collaborative Storytelling Using Gamification and Augmented Reality

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Cooperative Design, Visualization, and Engineering (CDVE 2017)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 10451))

Abstract

This paper describes a collaborative digital story telling environment which uses a tablet, an augmented reality visor and an advanced data mining back-end system. This paper primarily focuses on collaboration as a method of designing new stories (from new or existing contents), sharing the experiences and improving sense of presence, flow and place. It further enhances the experience through the use of gamification to encourage collaboration and interaction between users. It also examines issues relating to visualization of stories.

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Correspondence to Thomas Tamisier .

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Gironacci, I.M., Mc-Call, R., Tamisier, T. (2017). Collaborative Storytelling Using Gamification and Augmented Reality. In: Luo, Y. (eds) Cooperative Design, Visualization, and Engineering. CDVE 2017. Lecture Notes in Computer Science(), vol 10451. Springer, Cham. https://doi.org/10.1007/978-3-319-66805-5_12

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  • DOI: https://doi.org/10.1007/978-3-319-66805-5_12

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-66804-8

  • Online ISBN: 978-3-319-66805-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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