Abstract
In recent years, there has been an increasing interest for collaborative training in risk management. One of the critical point is to create educational and entirely controlled training environments that support industrial companies (in aviation, healthcare, nuclear...) or hospitals to train (future or not) professionals. The aim is to improve their teamwork performance making them understand the importance applying or adjusting safety recommendations. In this article, we present a method to design multi-player educational scenario for risk management in a socio-technical and dynamic context. The socio-technical situations focused in this article involve non-technical skills such as teamwork, communication, leadership, decision-making and situation awareness. The method presented here has been used to design as well regular situations as well as critical situations in which deficiencies already exist or mistakes can be freely made and fixed by the team in a controlled digital environment.
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Acknowledgments
These works are part of a global national innovative IT program 3D Virtual Operating Room (http://3Dvor.univ-jfc.fr) whose partners are KTM Advance company, Novamotion company, the Serious Game Research Network and University Hospital of Toulouse (France). The steering committee is composed of Pr. P. Lagarrigue, M.D. Ph.D. V. Lubrano, M.D. Ph.D. V. Minville and C. Pons Lelardeux.
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Pons Lelardeux, C., Galaup, M., Panzoli, D., Lagarrigue, P., Jessel, JP. (2018). A Method to Design a Multi-player Scenario to Experiment Risk Management in a Digital Collaborative Learning Game: A Case of Study in Healthcare. In: Auer, M., Guralnick, D., Simonics, I. (eds) Teaching and Learning in a Digital World. ICL 2017. Advances in Intelligent Systems and Computing, vol 715. Springer, Cham. https://doi.org/10.1007/978-3-319-73210-7_105
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DOI: https://doi.org/10.1007/978-3-319-73210-7_105
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