Abstract
As the users possess a growing number of personal computers, smart phones, tablets, and other connected computing devices, the architecture of Web applications needs to be redesigned to enable truly seamless cross-device and multi-device use. In this tutorial, we address the Liquid Software concept in the context of Web applications. Liquid Web applications not only can take full advantage of the computing, storage and communication resources available on all devices owned by the end user, but also can seamlessly and dynamically migrate from one device to another, continuously following the user’s attention and context. We survey how and to which extent Web technologies can support the novel requirements of Liquid Software, showing technology demonstrations that will be discussed hands-on, at the level of source code.
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Gallidabino, A., Pautasso, C., Mikkonen, T., Systä, K., Voutilainen, J., Taivalsaari, A.: Architecting liquid software. J. Web Eng. 16, 433–470 (2017)
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Gallidabino, A. et al. (2018). Liquid Web Applications: ICWE2017 Tutorial. In: Garrigós, I., Wimmer, M. (eds) Current Trends in Web Engineering. ICWE 2017. Lecture Notes in Computer Science(), vol 10544. Springer, Cham. https://doi.org/10.1007/978-3-319-74433-9_26
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DOI: https://doi.org/10.1007/978-3-319-74433-9_26
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