Abstract
It is known that education and the development of leadership skills can maximize productivity, build a positive culture, and promote harmony. But apart from their importance to organizations, one might consider them particularly useful in their everyday life. Enhancing and improving soft skills in leadership is a promising field that becomes considerably important. The aim of this work is to develop a game capable of simulating realistic situations for the development of skills useful in the professional field and in particular leadership skills. The principles of gaming-based learning and the technological tools for game support and development, which are widely disseminated in support or replacement of traditional teaching methods, can be used to achieve this goal. A significant part of the time was devoted to reviewing available technologies and specific applications that can serve the purposes of the system and to assess the strengths and weaknesses of each solution. The engine chosen to develop the game is Unity 3D. The additional Fungus visual novel and storytelling tool was used. Through this process a two-dimensional game has been implemented that allows the user to play and through it develop leadership-oriented skills that will help him in the professional field.
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Chatziantoniou, N., Politopoulos, N., Stylianidis, P. (2018). Designing and Developing an Educational Game for Leadership Assessment and Soft Skill Optimization. In: Auer, M., Tsiatsos, T. (eds) Interactive Mobile Communication Technologies and Learning. IMCL 2017. Advances in Intelligent Systems and Computing, vol 725. Springer, Cham. https://doi.org/10.1007/978-3-319-75175-7_27
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DOI: https://doi.org/10.1007/978-3-319-75175-7_27
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