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Interactive Artist – Affective Painting in Multimedia Sensor Space

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Interactivity, Game Creation, Design, Learning, and Innovation (ArtsIT 2017, DLI 2017)

Abstract

Non-arbitrary mapping of computer feedback audio and visuals to affect an artist/painter in performance aligned with human feedback loop closure is reported. Design related ‘bouba/kiki’ and ‘law of effect’. Results suggested higher unconscious than conscious impact to the artist during the process of creative expression. Performance process impact on creative expression by dynamic external stimuli on an artist is inconclusive from this explorative study.

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Notes

  1. 1.

    https://news.synthetik.com/tag/jean-detheux/.

  2. 2.

    http://www.manurich.com.

  3. 3.

    https://www.youtube.com/watch?v=3W4VznlgiU4.

  4. 4.

    http://www.Scandinavian-Center.Dk.

  5. 5.

    https://www.youtube.com/watch?v=KOI16Vih8Xs.

  6. 6.

    http://www.aam-us.org/about-us/strategic-plan/diversity-and-inclusion-policy.

  7. 7.

    https://www.theguardian.com/film/2012/dec/01/jonas-mekas-avant-garde-film-interview.

  8. 8.

    http://anthologyfilmarchives.org/contact/staff.

  9. 9.

    http://www.manurich.com.

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Correspondence to Anthony L. Brooks .

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Appendices

Appendix 1

figure a

Appendix 2

figure b

Appendix 3

figure c

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© 2018 ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

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Brooks, A.L. (2018). Interactive Artist – Affective Painting in Multimedia Sensor Space. In: Brooks, A., Brooks, E., Vidakis, N. (eds) Interactivity, Game Creation, Design, Learning, and Innovation. ArtsIT DLI 2017 2017. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 229. Springer, Cham. https://doi.org/10.1007/978-3-319-76908-0_2

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  • DOI: https://doi.org/10.1007/978-3-319-76908-0_2

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-76907-3

  • Online ISBN: 978-3-319-76908-0

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