Abstract
A virtual system is presented for child limb strengthening by using the Kinect device. An interactive environment was created using Unity 3D in order to perform movements with upper and lower limbs. The system was tested by one user, the same one performed every exercise correctly, and this helped to strengthen the affected area. Additionally, graphs were generated to compare therapist movements as an input signal versus user movements as an output signal.
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Acknowledgements
We thank the “Universidad de las Fuerzas Armadas ESPE” for financing the investigation project number 2016-PIC-0017.
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Pruna, E., Tigse, J., Chuquitarco, A., Pilatásig, M., Escobar, I., Galarza, E.D. (2018). 3D Virtual System for Strengthening Lower and Upper Limbs in Children. In: Rocha, Á., Adeli, H., Reis, L., Costanzo, S. (eds) Trends and Advances in Information Systems and Technologies. WorldCIST'18 2018. Advances in Intelligent Systems and Computing, vol 746. Springer, Cham. https://doi.org/10.1007/978-3-319-77712-2_97
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