Skip to main content

ROBIN: Using a Programmable Robot to Provide Feedback and Encouragement on Programming Tasks

  • Conference paper
  • First Online:
Artificial Intelligence in Education (AIED 2018)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 10948))

Included in the following conference series:

Abstract

LEGO Mindstorms robots are a popular educational tool for teaching programming concepts to young learners. However, learners working with these robots often lack sufficient feedback on their programs, which makes it difficult for them to reflect on domain concepts and may decrease their motivation. We see an opportunity to introduce feedback into LEGO Mindstorms programming environments by having the robot itself deliver feedback, leveraging research on learning companions to transform the programmable robot into a social actor. Our robot, ROBIN, provides learners with automated reflection prompts based on a domain model and the student’s current program, along with social encouragement based on a theory of instructional immediacy. We hypothesize that by having the robot itself provide cognitive and social feedback, students will both reflect more on their misconceptions and persist more with the activity. This paper describes the design and implementation of ROBIN and discusses how this approach can benefit students.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 69.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 89.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Lawhead, P.B., et al.: A road map for teaching introductory programming using LEGO mindstorms robots. ACM SIGCSE Bull. 35(2), 191–201 (2002)

    Article  Google Scholar 

  2. Lykke, M., et al.: Motivating programming students by problem based learning and LEGO robots. In: 2014 IEEE Global Engineering Education Conference (EDUCON). IEEE (2014)

    Google Scholar 

  3. Alvarez, A., Larranaga, M.: Using LEGO mindstorms to engage students on algorithm design. In: 2013 IEEE Frontiers in Education Conference. IEEE (2013)

    Google Scholar 

  4. Lazar, T., Možina, M., Bratko, I.: Automatic extraction of AST patterns for debugging student programs. In: André, E., Baker, R., Hu, X., Rodrigo, M.M.T., du Boulay, B. (eds.) AIED 2017. LNCS (LNAI), vol. 10331, pp. 162–174. Springer, Cham (2017). https://doi.org/10.1007/978-3-319-61425-0_14

    Chapter  Google Scholar 

  5. Johnson, A.M., Guerrero, T.A., Tighe, E.L., McNamara, D.S.: iSTART-ALL: confronting adult low literacy with intelligent tutoring for reading comprehension. In: André, E., Baker, R., Hu, X., Rodrigo, M.M.T., du Boulay, B. (eds.) AIED 2017. LNCS (LNAI), vol. 10331, pp. 125–136. Springer, Cham (2017). https://doi.org/10.1007/978-3-319-61425-0_11

    Chapter  Google Scholar 

  6. Chou, C.-Y., Chan, T.-W., Lin, C.-J.: Redefining the learning companion: the past, present, and future of educational agents. Comput. Educ. 40(3), 255–269 (2003)

    Article  Google Scholar 

  7. McKendree, J.: Effective feedback content for tutoring complex skills. Hum. Comput. Interact. 5(4), 381–413 (1990)

    Article  Google Scholar 

  8. Mehrabian, A.: Silent Messages, vol. 8. Wadsworth, Belmont (1971)

    Google Scholar 

  9. Marietto, M.d.G.B., et al.: Artificial intelligence markup language: a brief tutorial. arXiv preprint arXiv:1307.3091 (2013)

  10. Pandorabots. https://www.pandorabots.com

  11. Frisby, B.N., Martin, M.M.: Instructor-student and student-student rapport in the classroom. Commun. Educ. 59(2), 146–164 (2010)

    Article  Google Scholar 

  12. Gulz, A., Haake, M., Silvervarg, A.: Extending a teachable agent with a social conversation module – effects on student experiences and learning. In: Biswas, G., Bull, S., Kay, J., Mitrovic, A. (eds.) AIED 2011. LNCS (LNAI), vol. 6738, pp. 106–114. Springer, Heidelberg (2011). https://doi.org/10.1007/978-3-642-21869-9_16

    Chapter  Google Scholar 

Download references

Acknowledgments

The authors gratefully acknowledge Nicholas Martinez for his assistance in developing the initial version of the system. Support for this work was provided by NSF CISE-IIS-1637809.

Author information

Authors and Affiliations

Authors

Corresponding authors

Correspondence to Ishrat Ahmed or Erin Walker .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2018 Springer International Publishing AG, part of Springer Nature

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Ahmed, I., Lubold, N., Walker, E. (2018). ROBIN: Using a Programmable Robot to Provide Feedback and Encouragement on Programming Tasks. In: Penstein Rosé, C., et al. Artificial Intelligence in Education. AIED 2018. Lecture Notes in Computer Science(), vol 10948. Springer, Cham. https://doi.org/10.1007/978-3-319-93846-2_2

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-93846-2_2

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-93845-5

  • Online ISBN: 978-3-319-93846-2

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics