Abstract
The ability to simulate living beings that behave in a credible way is a fundamental aspect in digital games. This is due to its interdisciplinary characteristic, that brings together different fields of knowledge to better understand biological life and its processes. In this context, the design of an intelligent agent is a hard task as it involves a complex system, which has several interconnected components. In this work a virtual mind architecture for intelligent agents is proposed, where it simulates the cognitive processes of an actual brain, in this case attention and memory, in order to reproduce behaviors similar to those of actual living beings. A prototype is then proposed, where the architecture is applied on agents that represent virtual animals in a semantic-modeled ecosystem, and conduct a proof-of-concept experiment with it to demonstrate its effectiveness. In this experiment, the behavior of the virtual animals were consistent with reality, thus, validating the architecture’s ability to simulate living beings.
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Vieira, R., Dembogurski, B., Alvim, L., Braida, F. (2018). A Cognitive Architecture for Agent-Based Artificial Life Simulation. In: Gervasi, O., et al. Computational Science and Its Applications – ICCSA 2018. ICCSA 2018. Lecture Notes in Computer Science(), vol 10960. Springer, Cham. https://doi.org/10.1007/978-3-319-95162-1_14
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