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Using Unity 3D as the Augmented Reality Framework for Remote Access Laboratories

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Smart Industry & Smart Education (REV 2018)

Part of the book series: Lecture Notes in Networks and Systems ((LNNS,volume 47))

Abstract

Constructing augmented reality systems for remote access laboratory environments may seem daunting to many institutions. Utilizing open source tools may benefit from the large user and developer base, providing advice and support. Platforms such as Unity 3D provide comprehensive resources to developers when deciding how to construct a working framework, such as 3D graphic rendering, audio generation with built-in software tools. Comprehensive computer vision tools written with Unity 3D’s C# or JavaScript compiler provide developers with the necessary Augmented Reality interfaces and feedback. This work discusses the Unity 3D framework, and the methods required to construct functional augmented reality support for remote access laboratories.

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Correspondence to Alexander A. Kist .

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Smith, M., Maiti, A., Maxwell, A.D., Kist, A.A. (2019). Using Unity 3D as the Augmented Reality Framework for Remote Access Laboratories. In: Auer, M., Langmann, R. (eds) Smart Industry & Smart Education. REV 2018. Lecture Notes in Networks and Systems, vol 47. Springer, Cham. https://doi.org/10.1007/978-3-319-95678-7_64

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