Abstract
The difficulties in modeling complex objects for engineering, medicine or computer animation lead to the use of automatic range scanning systems which provide point data on the object’s surface. The computation of a surface out of this point data is referred to as surface reconstruction. The resulting surface is usually represented as a triangular mesh, but other representations like B-spline patches or implicit surface descriptions are also possible.
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Mencl, R. (1999). Reconstruction of Surfaces from Three-Dimensional Point Clouds. In: Hagen, H., Brunnet, G.H., Müller, H., Roller, D. (eds) Dagstuhl Seminar 1997. Vieweg+Teubner Verlag, Wiesbaden. https://doi.org/10.1007/978-3-322-89938-5_12
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DOI: https://doi.org/10.1007/978-3-322-89938-5_12
Publisher Name: Vieweg+Teubner Verlag, Wiesbaden
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