Abstract
It is a common human behavior to hold a small object of interest and to manipulate it for observation. A computer system, symbiotic with a human, should recognize the object and the intention of the human while the object is manipulated. To realize autonomous recognition of a hand-held object as well as to study human behavior of manipulation and observation, we have developed a wearable vision sensor, which has similar sight to a human who wears the sensor. In this paper, we show the following results obtained with the wearable vision sensor. First, we analyzed human manipulation for observation and related it with acquirable visual information. Second, we proposed dynamic space carving for 3D shape extraction of a static object occluded by a dynamic object moving around the static object. Finally, we showed that texture and silhouette information can be integrated in vacant space and the integration improves the efficiency of dynamic space carving.
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© 2004 Springer-Verlag Berlin Heidelberg
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Tsukizawa, S., Sumi, K., Matsuyama, T. (2004). 3D Digitization of a Hand-Held Object with a Wearable Vision Sensor. In: Sebe, N., Lew, M., Huang, T.S. (eds) Computer Vision in Human-Computer Interaction. CVHCI 2004. Lecture Notes in Computer Science, vol 3058. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-24837-8_13
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DOI: https://doi.org/10.1007/978-3-540-24837-8_13
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-22012-1
Online ISBN: 978-3-540-24837-8
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