Skip to main content

A System to Compose Movies for Cross-Cultural Storytelling: Textable Movie

  • Conference paper
Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2004)

Abstract

This paper presents Textable Movie, an open-ended interface that allows anyone to become ”video-jockey.” In the framework of computational storytelling, Textable Movie promotes the idea of maker controlled media and can be contrasted to automatic presentation systems. Its graphical interface takes text as input and allows users to improvise a movie in real-time based on the content of what they are writing. Media segments are selected according to how the users label their personal audio and video database. As the user types in a story, the media segments appear on the screen, connecting writers to their past experiences and inviting further story-telling. By improvising movie-stories created from their personal video database and by suddenly being projected into someone else’s video database during the same story, young adults are challenged in their beliefs about other communities.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Davis, M.: Media Streams: An Iconic Visual Language for Video Representation. In: Readings in Human-Computer Interaction: Toward the Year 2000. Morgan Kaufmann Publishers, San Francisco (1995)

    Google Scholar 

  2. Lieberman, H., Liu, H.: Adaptive Linking between Text and Photos Using Common Sense Reasoning. In: Conference on Adaptive Hypermedia and Adaptive Web Systems (2002)

    Google Scholar 

  3. Lindley, C.A.: A Video Annotation Methodology for Interactive Video Sequence Generation. In: Earnshaw, R., Vince, J. (eds.) Digital Content Creation (2001)

    Google Scholar 

  4. Murtaugh, M.: The Automatist Storytelling System, M.S. MIT Media Lab (1996)

    Google Scholar 

  5. PANGAEA (2003), http://www.pangaean.org/

  6. Papert, S.: Situating constructionism. In: Papert &Harel (ed.) Constructionism. MIT Press, Cambridge (1991)

    Google Scholar 

  7. Resnick, M.: Rethinking Learning in the Digital Age. In: The Global Information Technology Report: Readiness for the Networked World. Oxford University Press, Oxford (2002)

    Google Scholar 

  8. Vaucelle, C., Davenport, G., Jehan, T.: Textable Movie: improvising with a personal movie database. In: Siggraph, Conference Abstracts and Applications (2003)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2004 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Vaucelle, C., Davenport, G. (2004). A System to Compose Movies for Cross-Cultural Storytelling: Textable Movie. In: Göbel, S., et al. Technologies for Interactive Digital Storytelling and Entertainment. TIDSE 2004. Lecture Notes in Computer Science, vol 3105. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-27797-2_17

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-27797-2_17

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-22283-5

  • Online ISBN: 978-3-540-27797-2

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics