Abstract
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player engagement and identifies the need for a more player-centered approach to game character design. This paper reports the results of a focus group that was carried out with experienced game players to determine what game character behaviors would enhance their engagement in a game. The four general areas of concern that came out of this discussion were consistency with context, player expectations, social interactions and consistency with the environment. This paper discusses these issues and their implication for game character design with a view to creating engaging game characters.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Drennan, P.: Conversational Agents: Creating Natural Dialogue between Players and Non- Player Characters. In: Rabin, S. (ed.) AI Game Programming Wisdom, vol. 2, Charles River Media Inc., Hingham (2004)
Sweetser, P., Johnson, D., Sweetser, J., Wiles, J.: Creating Engaging Artificial Characters for Games. In: Proceedings of the International Conference on Entertainment Computing, Carnegie Mellon University, Pittsburgh (2003)
Zubek, R., Khoo, A.: Making the Human Care: On Building Engaging Bots. In: AAAI Spring Symposium on Artificial Intelligence and Interactive Entertainment, Technical Report SS-02-01. AAAI Press, Menlo Park, CA, pp. 103-107 (2002)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2004 IFIP International Federation for Information Processing
About this paper
Cite this paper
Drennan, P., Viller, S., Wyeth, P. (2004). Engaging Game Characters: Informing Design with Player Perspectives. In: Rauterberg, M. (eds) Entertainment Computing – ICEC 2004. ICEC 2004. Lecture Notes in Computer Science, vol 3166. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-28643-1_45
Download citation
DOI: https://doi.org/10.1007/978-3-540-28643-1_45
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-22947-6
Online ISBN: 978-3-540-28643-1
eBook Packages: Springer Book Archive