Skip to main content

The Iterative Design Process of a Location-Aware Device for Group Use

  • Conference paper
UbiComp 2004: Ubiquitous Computing (UbiComp 2004)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 3205))

Included in the following conference series:

Abstract

We present our approach to the design of two generations of outdoors device that enable visitors to view 3D historical reconstructions when exploring present day sites. Reacting to problems revealed through public trials with our first prototype, we describe how we followed a ’physical form inwards’ approach for the design of our second prototype – Augurscope II. We began by refining the physical form of the interface through a series of push tests with low-tech wooden prototypes and subsequently added sensors and finally refined the software. Our experience with the Augurscope II highlights the importance of prototyping, early involvement of users within the intended setting and the subtleties involved in matching physical form, sensors and software in the development of ubicomp devices.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Avrahami, D., Hudson, S.: Forming interactivity: a tool for rapid prototyping of physical interactive products. In: Proc. Designing interactive systems (DIS 2002), pp. 141–146. ACM Press, New York (2002)

    Chapter  Google Scholar 

  2. Azuma, R.T.: The Challenge of Making Augmented Reality Work Outdoors. In: Ohta, Y., Tamura, H. (eds.) Mixed Reality: Merging Real and Virtual Worlds, pp. 379–390. Springer, Heidelberg (1999)

    Google Scholar 

  3. Benford, S., Bowers, J., Chandler, P., Ciolfi, L., Flintham, M., Fraser, M.: Unearthing Virtual History: Using Diverse Interfaces to Reveal Hidden Virtual Worlds. In: Abowd, G.D., Brumitt, B., Shafer, S. (eds.) UbiComp 2001. LNCS, vol. 2201, pp. 1–6. Springer, Heidelberg (2001)

    Chapter  Google Scholar 

  4. Brown, B., MacColl, I., Chalmers, M., Galani, A., Randell, C., Steed, A.: Lessons from the Lighthouse: Collaboration in a Shared Mixed Reality System. In: Proceedings CHI 2003, Ft. Lauderdale, Florida, USA (2003)

    Google Scholar 

  5. Burrell, J., Gay, G., Kubo, K., Farina, N.: Context-Aware computing: A test case. In: Borriello, G., Holmquist, L.E. (eds.) UbiComp 2002. LNCS, vol. 2498, pp. 1–15. Springer, Heidelberg (2002)

    Chapter  Google Scholar 

  6. Cheverst, K., Davies, N., Mitchell, K., Friday, A., Efstratiou, C.: Developing a Context-Aware Electronic Tourist Guide: Some Issues and Experiences. In: Proceedings CHI 2000, pp. 17–24. ACM Press, The Hague (2000)

    Google Scholar 

  7. Cook, J., Pettifer, S., Crabtree, A.: Developing the PlaceWorld environment. In: Mariani, J., Rodden, T. (eds.) eSCAPE De-liverable 4.1 The Cityscape Demonstrator, Lancaster Uni-versity (2000)

    Google Scholar 

  8. Fakespace, Verified December 10 (2003), http://www.fakespacelabs.com/products/boom3c.html

  9. Greenbaum, J., Kyng, M.: Design at work. Laurence Erlbaum & Associates, Hillsdale (1991)

    Google Scholar 

  10. McManus, P.M.: Good companions: More on the social determination of learning related behavior in a science museum. Journal of Museum Management and Curatorship, Elsevier 7(1), 37–44 (1988)

    Google Scholar 

  11. Nielsen, J.: Usability Engineering. Academic Press, London (1993)

    MATH  Google Scholar 

  12. Norman, D.A., Draper, S.W.: User Centered System Design. Lawrence Erlbaum Associates, Publishers, Hillsdale (1986)

    Google Scholar 

  13. Piekarski, W., Thomas, B.: ARQuake: The Outdoors Augmented Reality System. Communications of the ACM 45(1), 36–38 (2002)

    Article  Google Scholar 

  14. Pletinckx, D., Callebaut, D., Killebrew, A.E., Silberman, N.A.: Virtual-Reality Heri-tage Presentation at Ename. IEEE Multimedia 7(2), 45–48 (2000)

    Article  Google Scholar 

  15. Rogoff, B.: Apprenticeship in thinking. Oxford University Press, Oxford (1990)

    Google Scholar 

  16. Schnädelbach, H., Koleva, B., Flintham, M., Fraser, M., Izadi, S., Chandler, P., Foster, M., Benford, S., Greenhalgh, C., Rodden, T.: The Augurscope: A Mixed Reality Interface for Outdoors. In: Proceedings CHI 2002, Minneapolis, pp. 1–9. ACM Press, New York (2002)

    Google Scholar 

  17. Twidale, M., Randall, D., Bentley, R.: Situated Evaluation for Cooperative Systems. In: Proc. CSCW 1994, pp. 441–452. ACM Press, New York (1994)

    Chapter  Google Scholar 

  18. vom Lehn, D., Heath, C., Hindmarsh, J.: Exhibiting Interaction: Conduct and Collabo-ration in Museums and Galleries. Journal of Symbolic Interaction 24(2), 189–216 (2001)

    Article  Google Scholar 

  19. Woodruff, A., Aoki, P.M., Hurst, A., Szymanski, M.H.: Electronic Guidebooks and Visitor Attention. In: Proc ICHIM 2001, Archives & Museum Informatics, pp. 437–454 (2001)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2004 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Schnädelbach, H., Koleva, B., Twidale, M., Benford, S. (2004). The Iterative Design Process of a Location-Aware Device for Group Use. In: Davies, N., Mynatt, E.D., Siio, I. (eds) UbiComp 2004: Ubiquitous Computing. UbiComp 2004. Lecture Notes in Computer Science, vol 3205. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-30119-6_20

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-30119-6_20

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-22955-1

  • Online ISBN: 978-3-540-30119-6

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics