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Scientific Computing on Commodity Graphics Hardware

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Computational and Information Science (CIS 2004)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 3314))

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Abstract

Driven by the need for interactive entertainment, modern PCs are equipped with specialized graphics processors (GPUs) for creation and display of images. These GPUs have become increasingly programmable, to the point that they now are capable of efficiently executing a significant number of computational kernels from non-graphical applications. In this introductory paper we first present a high-level overview of modern graphics hardware’s architecture, then introduce several applications in scientific computing that can be efficiently accelerated by GPUs. Finally we list programming tools available for application development on GPUs.

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© 2004 Springer-Verlag Berlin Heidelberg

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Yang, R. (2004). Scientific Computing on Commodity Graphics Hardware. In: Zhang, J., He, JH., Fu, Y. (eds) Computational and Information Science. CIS 2004. Lecture Notes in Computer Science, vol 3314. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-30497-5_169

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  • DOI: https://doi.org/10.1007/978-3-540-30497-5_169

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-24127-0

  • Online ISBN: 978-3-540-30497-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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