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Request for Action Reconsidered as a Dialogue Game Based on Commitments

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Communication in Multiagent Systems

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 2650))

Abstract

This paper follows recent work in the field of dialectical models of inter-agent communication. The request action as proposed by Winograd & Flores is reconsidered in an original dialogue game framework, as a composition of different basic games (small conversation policies). These basic games are based on commitments of participants and are handled through a “contextualization game” which aims at defining how games are opened or closed through the dialogue, and what combinations are legal. We show how such a model offers more practical flexibility, and covers more situations than the classical protocol. Finally, we give an overview on the game simulator that we are currently developing.

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Chaib-draa, B., Labrie, MA., Maudet, N. (2003). Request for Action Reconsidered as a Dialogue Game Based on Commitments. In: Huget, MP. (eds) Communication in Multiagent Systems. Lecture Notes in Computer Science(), vol 2650. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-44972-0_16

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  • DOI: https://doi.org/10.1007/978-3-540-44972-0_16

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  • Print ISBN: 978-3-540-40385-2

  • Online ISBN: 978-3-540-44972-0

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