Abstract
Exploring a polygon with a robot, when the robot does not have a map of its surroundings can be viewed as an online problem. Typical for online problems is that you must make decisions based on past events without complete information about the future. In our case the robot does not have complete information about the environment. Competitive analysis can be used to measure the performance of methods solving online problems. The competitive ratio of such a method is the ratio between the method’s performance and the performance of the best method having full knowledge of the future. We are interested in obtaining good upper bounds on the competitive ratio of exploring polygons and prove a 3/2-competitive strategy for exploring a simple rectilinear polygon in the L 1 metric.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Betke, M., Rivest, R.L., Singh, M.: Piecemeal Learning of an Unknown Environment. Machine Learning 18(2-3), 231–254 (1995)
Chan, K.-F., Lam, T.W.: An on-line algorithm for navigating in an unknown environment. International Journal of Computational Geometry & Applications 3, 227–244 (1993)
Chin, W., Ntafos, S.: OptimumWatchman Routes. Information Processing Letters 28, 39–44 (1988)
Deng, X., Kameda, T., Papadimitriou, C.H.: How to Learn an Unknown Environment I: The Rectilinear Case. Journal of the ACM 45(2), 215–245 (1998)
Hammar, M., Nilsson, B.J., Schuierer, S.: Improved Exploration of Rectilinear Polygons. Nordic Journal of Computing 9(1), 32–53 (2002)
Hoffmann, F., Icking, C., Klein, R., Kriegel, K.: The Polygon Exploration Problem. SIAM Journal on Computing 31(2), 577–600 (2001)
Kleinberg, J.M.: On-line search in a simple polygon. In: Proc. of 5th ACM-SIAM Symp. on Discrete Algorithms, pp. 8–15 (1994)
Mei, A., Igarashi, Y.: An Efficient Strategy for Robot Navigation in Unknown Environment. Inform. Process. Lett. 52, 51–56 (1994)
Papadimitriou, C.H., Yannakakis, M.: Shortest Paths Without a Map. Theoret. Comput. Sci. 84(1), 127–150 (1991)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2003 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Hammar, M., Nilsson, B.J., Persson, M. (2003). Competitive Exploration of Rectilinear Polygons. In: Lingas, A., Nilsson, B.J. (eds) Fundamentals of Computation Theory. FCT 2003. Lecture Notes in Computer Science, vol 2751. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-45077-1_22
Download citation
DOI: https://doi.org/10.1007/978-3-540-45077-1_22
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-40543-6
Online ISBN: 978-3-540-45077-1
eBook Packages: Springer Book Archive