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Multi-agent Simulation in Random Game Generator

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Computer Aided Systems Theory - EUROCAST 2003 (EUROCAST 2003)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2809))

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Abstract

On the purpose to construct an agent-based simulation system derived from game theory, it seems to be quite significant to establish mathematical tools. It is also natural to consider them to be the contribution of applying method of systems theory to the subjects in social science.

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References

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Shimogawa, T. (2003). Multi-agent Simulation in Random Game Generator. In: Moreno-Díaz, R., Pichler, F. (eds) Computer Aided Systems Theory - EUROCAST 2003. EUROCAST 2003. Lecture Notes in Computer Science, vol 2809. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-45210-2_9

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  • DOI: https://doi.org/10.1007/978-3-540-45210-2_9

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-20221-9

  • Online ISBN: 978-3-540-45210-2

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