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On the Complexity of Existential Pebble Games

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Computer Science Logic (CSL 2003)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2803))

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Abstract

Existential k-pebble games, k≥ 2, are combinatorial games played between two players, called the Spoiler and the Duplicator, on two structures. These games were originally introduced in order to analyze the expressive power of Datalog and related infinitary logics with finitely many variables. More recently, however, it was realized that existential k-pebble games have tight connections with certain consistency properties which play an important role in identifying tractable classes of constraint satisfaction problems and in designing heuristic algorithms for solving such problems. Specifically, it has been shown that strong k-consistency can be established for an instance of constraint satisfaction if and only if the Duplicator has a winnning strategy for the existential k-pebble game between two finite structures associated with the given instance of constraint satisfaction. In this paper, we pinpoint the computational complexity of determining the winner of the existential k-pebble game. The main result is that the following decision problem is EXPTIME-complete: given a positive integer k and two finite structures A and B, does the Duplicator win the existential k-pebble game on A and B? Thus, all algorithms for determining whether strong k-consistency can be established (when k is part of the input) are inherently exponential.

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Kolaitis, P.G., Panttaja, J. (2003). On the Complexity of Existential Pebble Games. In: Baaz, M., Makowsky, J.A. (eds) Computer Science Logic. CSL 2003. Lecture Notes in Computer Science, vol 2803. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-45220-1_26

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  • DOI: https://doi.org/10.1007/978-3-540-45220-1_26

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-40801-7

  • Online ISBN: 978-3-540-45220-1

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