Abstract
Well-being is a broad subject, which is described in this paper as: a personal balance of mental, social and physical being, influenced by life circumstances and life factors. These factors include emotions, engagement, life satisfaction, intentional activities and social network. The project described in this paper aims at improving well-being through the design of a persuasive and interactive installation for the home environment. After the investigation of well-being by means of a literature study, cultural probes and questionnaires, a concept was developed. This paper describes the design, implementation and evaluation of this concept. ‘BLB’, as it is called, encourages its users to seize the moment in order to increase their well-being.
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Huppert, F.A., Baylis, N., Keverne, B. (eds.): The science of well-being. Oxford University Press, New York (2005)
van den Hoven, E., Golsteijn, C., Geurts, S., Eichenbrenner, M., van Leest, C., van den Hurk, S., Ling, Y.S.: Analyzing Well-being for the Design of a Persuasive & Interactive Installation. In: CHI 2008-workshop: Surrounded by Persuasive Ambient Intelligence (accepted)
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© 2008 Springer-Verlag Berlin Heidelberg
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Golsteijn, C. et al. (2008). BLB: A Persuasive and Interactive Installation Designed to Improve Well-Being. In: Oinas-Kukkonen, H., Hasle, P., Harjumaa, M., Segerståhl, K., Øhrstrøm, P. (eds) Persuasive Technology. PERSUASIVE 2008. Lecture Notes in Computer Science, vol 5033. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-68504-3_27
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DOI: https://doi.org/10.1007/978-3-540-68504-3_27
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-68500-5
Online ISBN: 978-3-540-68504-3
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