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Authoring Educational Games with Greenmind

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Intelligent Tutoring Systems (ITS 2008)

Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 5091))

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Abstract

We present Greenmind, an authoring tool for developing intelligent educational games. Greenmind separates game development from ITS delivery, allowing specialist game developers or teachers to create their own game front-end clients for the WETAS ITS server, and making it possible for a game interface to be added to existing tutoring systems.

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Beverley P. Woolf Esma Aïmeur Roger Nkambou Susanne Lajoie

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© 2008 Springer-Verlag Berlin Heidelberg

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Martin, B. (2008). Authoring Educational Games with Greenmind. In: Woolf, B.P., Aïmeur, E., Nkambou, R., Lajoie, S. (eds) Intelligent Tutoring Systems. ITS 2008. Lecture Notes in Computer Science, vol 5091. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-69132-7_77

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  • DOI: https://doi.org/10.1007/978-3-540-69132-7_77

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-69130-3

  • Online ISBN: 978-3-540-69132-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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