Abstract
Game speech interaction is an fantastic interactive mode but hasn’t received enough attention. This study first summarizes features of game speech interaction. And Then, based on speech synthesis technique, we design a speech interaction module which also supported by speech conversion technique. The ultima purpose is to strengthen the interaction between game and player.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Freeman, D.: Creating Emotion in Games, New Riders Games (September 2003) ISBN: 1592730078
Fotinea, S.-L., Tambouratzis, G.: A Methodology for Creating a Segment Inventory for Greek Time Domain Speech Synthesis. International Journal of Speech Technology (June 2005), doi:10.1007/s10772-005-2167-5
Sen, A., Samudravijaya, K.: Indian accent text-to-speech system for web browsing, Sadhana (February 2002), doi: 10.1007/BF02703316
Evgrafova, K.: The Sound Database Formation for the Allophone-Based Model for Eng-lish Concatenative Speech Synthesis. Text, Speech and Dialogue, doi:10.1007/11551874_28
Qin, L., Ling, Z.-H., Wu, Y.-J., Zhang, B.-F., Wang, R.-H.: HMM-Based Emo-tional Speech Synthesis Using Average Emotion Model, Chinese Spoken Language Processing, doi: 10.1007/11939993_27
Black, A., Campbell, N.: Optimising selection of units from speech databases for concatenative synthesis. In: Proceedings of Eurospeech (1995)
Michael Macon, W., Mark Clements, A.: An Enhanced ABS/OLA Sinusoidal Model For Waveform Synthesis In TTS. In: Proceedings of Eurospeech (September 1999)
Bailly, G., Campbell, N.: ISCA Special Session: Hot top ics in speech synthesis. In: Proceedings of the European Conference on Speech Communication and Technology (2003)
Author information
Authors and Affiliations
Editor information
Rights and permissions
Copyright information
© 2008 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Wang, X., Yun, R. (2008). Design and Implement of Game Speech Interaction Based on Speech Synthesis Technique. In: Pan, Z., Zhang, X., El Rhalibi, A., Woo, W., Li, Y. (eds) Technologies for E-Learning and Digital Entertainment. Edutainment 2008. Lecture Notes in Computer Science, vol 5093. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-69736-7_40
Download citation
DOI: https://doi.org/10.1007/978-3-540-69736-7_40
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-69734-3
Online ISBN: 978-3-540-69736-7
eBook Packages: Computer ScienceComputer Science (R0)