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Design and Implement of Game Speech Interaction Based on Speech Synthesis Technique

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Technologies for E-Learning and Digital Entertainment (Edutainment 2008)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5093))

Abstract

Game speech interaction is an fantastic interactive mode but hasn’t received enough attention. This study first summarizes features of game speech interaction. And Then, based on speech synthesis technique, we design a speech interaction module which also supported by speech conversion technique. The ultima purpose is to strengthen the interaction between game and player.

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Authors and Affiliations

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Zhigeng Pan Xiaopeng Zhang Abdennour El Rhalibi Woontack Woo Yi Li

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© 2008 Springer-Verlag Berlin Heidelberg

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Wang, X., Yun, R. (2008). Design and Implement of Game Speech Interaction Based on Speech Synthesis Technique. In: Pan, Z., Zhang, X., El Rhalibi, A., Woo, W., Li, Y. (eds) Technologies for E-Learning and Digital Entertainment. Edutainment 2008. Lecture Notes in Computer Science, vol 5093. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-69736-7_40

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  • DOI: https://doi.org/10.1007/978-3-540-69736-7_40

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-69734-3

  • Online ISBN: 978-3-540-69736-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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