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Using an Interaction-as-Conversation Diagram as a Glue Language for HCI Design Patterns on the Web

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Task Models and Diagrams for Users Interface Design (TAMODIA 2006)

Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 4385))

Abstract

The benefits of using software design patterns have been widely reported. However, in order for user interface design patterns to achieve the same degree of success as software design patterns, it would be useful to document design pattern solutions using a representation language that can be readily transported into the definition or specification of the interactive solution. Moreover, patterns are fragmented, which may hinder the designers’ global comprehension about their design decisions. In this paper, we present a small study that illustrates the use of an interaction modeling language called MoLIC as a glue language, which binds together the design pattern solutions and novel design constructs (for which there are no patterns defined) into forming a whole interactive solution.

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Karin Coninx Kris Luyten Kevin A. Schneider

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© 2007 Springer-Verlag Berlin Heidelberg

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Bueno, A.M., Barbosa, S.D.J. (2007). Using an Interaction-as-Conversation Diagram as a Glue Language for HCI Design Patterns on the Web. In: Coninx, K., Luyten, K., Schneider, K.A. (eds) Task Models and Diagrams for Users Interface Design. TAMODIA 2006. Lecture Notes in Computer Science, vol 4385. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-70816-2_10

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  • DOI: https://doi.org/10.1007/978-3-540-70816-2_10

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-70815-5

  • Online ISBN: 978-3-540-70816-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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