Skip to main content

Analytic Reconstruction of Transparent and Opaque Surfaces from Texture Images

  • Conference paper
Pattern Recognition and Image Analysis (IbPRIA 2007)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 4478))

Included in the following conference series:

  • 2311 Accesses

Abstract

This paper addresses the problem of reconstructing non- overlapping transparent and opaque surfaces from multiple view images. The reconstruction is attained through progressive refinement of an initial 3D shape by minimizing the error between the images of the object and the initial 3D shape. The challenge is to simultaneously reconstruct both the transparent and opaque surfaces given only a limited number of images. Any refinement methods can theoretically be applied if analytic relation between pixel value in the training images and vertices position of the initial 3D shape is known. This paper investigates such analytic relations for reconstructing opaque and transparent surfaces. The analytic relation for opaque surface follows diffuse reflection model, whereas for transparent surface follows ray tracing model. However, both relations can be converged for reconstruction both surfaces into texture mapping model. To improve the reconstruction results several strategies including regularization, hierarchical learning, and simulated annealing are investigated.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Matusik, M., Hanspeter, P., Zieglar, R., Ngan, N., McMillan, L.: Acquisition and Rendering of Transparent and Refractive Objects. In: Rendering Techniques, pp. 267–278 (2002)

    Google Scholar 

  2. Zongker, D.E., Werner, D.M., Curless, B., Salesin, D.: Environment Matting and Compositing. In: SIGGRAPH, pp. 205–214 (1999)

    Google Scholar 

  3. Bolle, R.M., Vemuri, B.C.: On three-dimensional surface reconstruction methods. IEEE Trans. on PAMI 13(1), 1–13 (1991)

    Google Scholar 

  4. Saito, M., Kashiwagi, H., Sato, Y., Ikeuchi, K.: Measurement of Surface Orientations of Transparent Objects Using Polarization in Highlight. In: CVPR, p. 1381 (1999)

    Google Scholar 

  5. Interrante, V., Fuchs, H., Pizer, S.M.: Conveying the 3D Shape of Smoothly Curving Transparent Surfaces via Texture. IEEE Trans. on VCG 3(2) (1997)

    Google Scholar 

  6. Murase, H.: Surface Shape Reconstruction of a Nonrigid Transport Object Using Refraction and Motion. IEEE Trans. on PAMI 14(10), 1045–1052 (1992)

    Google Scholar 

  7. Hata, S., Saitoh, Y., Kumamura, S., Kaida, K.: Shape Extraction of Transparent Object Using Genetic Algorithm. In: ICPR96, D93.6 (1996)

    Google Scholar 

  8. Chuang, Y., Zongker, E., Hindorff, J., Curless, B., Salesin, D., Szeliski, R.: Environment matting extensions: towards higher accuracy. In: SIGGRAPH, pp. 121–130 (2000)

    Google Scholar 

  9. Wexler, Y., Fitzgibbon, A.W., Zisserman, A.: Image-based Environment matting. In: Rendering Techniques, pp. 279–290 (2002)

    Google Scholar 

  10. Szeliski, R., Avidan, S., Anandan, P.: Layer Extraction from Multiple Images Containing Reflections and Transparency. In: CVPR, p. 1246 (2000)

    Google Scholar 

  11. Eckert, G., Wingbermuhle, J., Niem, W.: Mesh Based Shape Refinement for Reconstructing 3D-Objects from Multiple Images. In: CVMP04, pp. 103–110 (2004)

    Google Scholar 

  12. Yaguchi, S., Saito, H.: Mesh Based 3D Shape Deformation for Image Based Rendering from Uncalibrated Multiple Views. In: ICAT05 (2005)

    Google Scholar 

  13. Nobuhara, S., Matsuyama, T.: Dynamic 3D Shape from Multi-Viewpoint Images using Deformable Mesh Models. In: Proc. of 3rd Int. Symposium on Image and Signal Processing and Analysis, pp. 192–197 (2003)

    Google Scholar 

  14. Smith, A.R., Blinn, J.F.: Blue Screen Matting. In: SIGGRAPH, pp. 259–268 (1996)

    Google Scholar 

  15. Chen, Z., Haykin, S.: On Different Facets of Regularization Theory. Neural Computation 14(12), 2791–2846 (2002)

    Article  MATH  Google Scholar 

  16. Hearn, D., Baker, M.P.: Computer Graphics: C Version. Prentice Hall, Englewood Cliffs (1998)

    Google Scholar 

  17. Romeo, F., Vincentelli, A.S.: A theoretical framework for Simulated Annealing. Algorithmica 6, 302–345 (1991)

    Article  MATH  MathSciNet  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Joan Martí José Miguel Benedí Ana Maria Mendonça Joan Serrat

Rights and permissions

Reprints and permissions

Copyright information

© 2007 Springer Berlin Heidelberg

About this paper

Cite this paper

Fanany, M.I., Kumazawa, I. (2007). Analytic Reconstruction of Transparent and Opaque Surfaces from Texture Images. In: Martí, J., Benedí, J.M., Mendonça, A.M., Serrat, J. (eds) Pattern Recognition and Image Analysis. IbPRIA 2007. Lecture Notes in Computer Science, vol 4478. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-72849-8_48

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-72849-8_48

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-72848-1

  • Online ISBN: 978-3-540-72849-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics