Abstract
Research in virtual characters and techniques that involve them, started several years ago. Nowadays, they can be used in environments which require a high level of interactivity, such as edutainment. A good example of this scenario is the television. This paper presents the application of several techniques related to corporal animation and natural voice recognition in order to achieve a whole body real time virtual presenter for television. Two main goals have been targeted within the application: a high quality of realism of the virtual presenter and real time interaction in a non intrusive way. A first prototype of this work has been tested in a TV program aim at children in the Basque Country television, and currently it is broadcasted daily.
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Oyarzun, D. et al. (2007). Using Virtual Characters as TV Presenters. In: Hui, Kc., et al. Technologies for E-Learning and Digital Entertainment. Edutainment 2007. Lecture Notes in Computer Science, vol 4469. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73011-8_24
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DOI: https://doi.org/10.1007/978-3-540-73011-8_24
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-73010-1
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