Abstract
This paper describes an Augmented Reality based approach for use in museums and science centers for explanation, which is designed to improve visitors understanding. The distributed Augmented Reality system uses hybrid tracking technologies to detect the position and orientation of the museum visitor and measures a specific exhibit state with data acquisition sensors. Furthermore, we enhanced our system with an Augmented video streaming technology for remote participation and we developed the Mixed Reality Interface Markup Language (MRIML) to support high-level, platform independent scenario specification.
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Azuma: A Survey of Augmented Reality. Presence: Teleoperators and Virtual Environments 6(4), 355–385 (1997)
Broll, Lindt, Ohlenburg, Linder: A Framework for Realizing Multi-Modal VR and AR User Interfaces, UAHCI (2005)
Fiala: ARTag, a fiducial marker system using digital techniques, CVPR (2004)
Kato, Billinghurst, Asano Tachibana: An Augmented Reality System and its Calibration based on Marker Tracking, Transactions of the Virtual Reality Society of Japan (1999)
Kaufmann, Schmalstieg: Mathematics and Geometry Education with collaborative Augmented Reality, Computers & Graphics 27(3) (2003)
Knight, Williams, Arvanitis, Baber, Wichmann, Wittkaemper, Herbst, Sotiriou: Wearability Assessment of a Mobile Augmented Reality System, VSMM (2005)
Ohlenburg, Herbst, Lindt, Fröhlich, Broll: The MORGAN Framework: Enabling Dynamic Multi–User AR and VR Projects, VRST (2004)
OPC foundation: http://www.opcfoundation.org/
Oppermann, Specht: A Nomadic Information System for Adaptive Exhibition Guidance, ICHIM (1999)
Perkins, C.: RTP Audio and Video for the Internet. Sams (2002)
Real Time Streaming Protocol: http://www.rtsp.org/
Shelton: Augmented Reality and Education, Current Projects and the Potential for Classroom Learning, New Horizons for Learning 9(1) (2002)
Shelton, Hedley: Using Augmented Reality for teaching the Earth-Sun realationship to undergraduate geography students. In: The first IEEE Interantional Augmented Reality Toolkit Workshop (2002)
Sparacino: The Museum Wearable: real-time sensor-driven understanding of visitors’ interests for personalized visually-augmented museum experiences, Museums and the Web (2002)
Sparacino, Larson, MacNeil, Davenport, Pentland: Technologies and methods for interactive axhibit design: from wireless object and body tracking to wearable computers, ICHIM (1999)
Spasojevic, Kindberg: A Study of an Augmented Museum Experience, Hewlett Packard internal technical report (2001)
Starner, Mann, Rhodes, Levine: Augmented Reality through Wearable Computing, Special Issues on AR (1997)
UIML (User Interface Modelling Language): http://www.uiml.org/
Wagner, Schmalstieg, Billinghurst: Handheld AR for Collaborative Edutainment, ICAT (2006)
Woods, Billinghurst, Aldridge, Garrie: Augmenting the Science Centre and Museum Experience, SESSION: Virtual and augmented reality, (2004)
Author information
Authors and Affiliations
Editor information
Rights and permissions
Copyright information
© 2007 Springer Berlin Heidelberg
About this paper
Cite this paper
Wittkämper, M., Braun, AK., Herbst, I., Herling, J. (2007). A Distributed System for Augmented Reality Experiences in Science Centers and Museums. In: Hui, Kc., et al. Technologies for E-Learning and Digital Entertainment. Edutainment 2007. Lecture Notes in Computer Science, vol 4469. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73011-8_90
Download citation
DOI: https://doi.org/10.1007/978-3-540-73011-8_90
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-73010-1
Online ISBN: 978-3-540-73011-8
eBook Packages: Computer ScienceComputer Science (R0)