Skip to main content

Perception of Movements and Transformations in Flash Animations of Older Adults

  • Conference paper

Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 4550))

Abstract

With the concurrent rapid increasing of aging population and digital science, issues on providing appropriate information elements on computer and website have become more and more significant. This study was aimed at examining different effects of movements and transformations in flash animations on performance (time and error) and subjective perception (satisfaction, vision fatigue and workload) of older adults. Eighteen subjects coming from the University of the Third Age of Railway Ministry of China all of who were experienced computer and Internet users participated in the experiment where flash animations mode and moving speed were manipulated as independent variables. The results indicated significant differences among four different animations modes for performance (time and error) and vision fatigue. Significant differences were also found among three levels of moving speeds for performance (time and error) and vision fatigue. Further implications of flash animations design for the elderly were discussed.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Austin-Wells, V., Zimmerman, T., McDougall, G.J.: An optimal delivery format for presentations targeting older adults. Educational Gerontology 29, 493–501 (2003)

    Article  Google Scholar 

  2. Chadwick-Dias, A., McNulty, M., Tullis, T.: Web Usability and Age: How Design Changes Can Improve Performance. In: CUU 2003 (2003)

    Google Scholar 

  3. Chase, R., Kalil, R.E.: Suppression of visual evoked responses to flash and pattern shifting during voluntary saccades. Visual Research 12, 215–220 (1972)

    Google Scholar 

  4. Cook, J.R.: Cognitive and social factors in the design of computerized jobs. Purdue University (1991)

    Google Scholar 

  5. Goodman, J., Lundell, J.: HCI and the older population. Interacting with Computers 17, 613–620 (2005)

    Article  Google Scholar 

  6. Hart, S., Staveland, L.: Development of NASA TLX (Task Load Index): results of empirical and theoritical research. North-Holland Elsevier Science (1988)

    Google Scholar 

  7. Holzinger, A., Ebner, M.: Interaction and usability of simulation & animations: A case study of the flash technology. In: Rauterberg, M., Menozzi, M., Wesson, J. (eds.) Human-computer interaction INTERACT 2003, pp. 777–780 (2003)

    Google Scholar 

  8. Kline, D.W., Scialfa, C.T. (eds.): Sensory and perceptual functioning: Basic research and human factors implications. Academic Press, Inc., California (1996)

    Google Scholar 

  9. Nielsen, J.: ”Flash: 99% Bad” Alertbox Column (Retrieved October 24th, 2006) http://www.useit.com/alertbox/20001029.html (2000)

  10. Rama, M.D., de Ridder, H., Bouma, H.: Technology generation and Age in using layered user interfaces. Gerontechnology 1, 25–40 (2001)

    Article  Google Scholar 

  11. Schaller, D.T., Allison-Bunnell, S., Chow, A., Marty, P., Heo, M.: To Flash or Not To Flash? Usability and User Engagement of HTML vs. Flash. In: Paper presented at the Museums & the Web 2004 (2004)

    Google Scholar 

  12. Scialfa, C.T., Garvey, P.M., Tyrrell, R.A., Goebel, C.C., Deering, L., Leibowitz, H.W.: Relationships among measures of static and dynamic visual sensitivity. Human Factor 30, 677–687 (1988)

    Google Scholar 

  13. Young, L.R., Stark, L.: A discrete model for eye tracking movements. IEEE Transactions on Human Factors in Electronics 2, 38–51 (1963)

    Article  Google Scholar 

  14. Zajicek, M.: Successful and available: interface design exemplars for older users. Interacting with Computers 16, 411–430 (2004)

    Article  Google Scholar 

  15. Zaphiris, P., Ghiawadwala, M., Mughal, S.: Age-centered Research-Based Web Design Guidelines. In: CHI 2005, Portland, Oregon, USA (2005)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Julie A. Jacko

Rights and permissions

Reprints and permissions

Copyright information

© 2007 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Wang, L., Sato, H., Jin, L., Rau, PL.P., Asano, Y. (2007). Perception of Movements and Transformations in Flash Animations of Older Adults. In: Jacko, J.A. (eds) Human-Computer Interaction. Interaction Design and Usability. HCI 2007. Lecture Notes in Computer Science, vol 4550. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73105-4_106

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-73105-4_106

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-73104-7

  • Online ISBN: 978-3-540-73105-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics