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RealSound Interaction: A Novel Interaction Method with Mixed Reality Space by Localizing Sound Events in Real World

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Human-Computer Interaction. Interaction Platforms and Techniques (HCI 2007)

Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 4551))

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Abstract

We developed a mixed reality (MR) system which merges the real and the virtual worlds in both audio and visual senses. Our new approach “RealSound Interaction” is based on the idea that the sound events in the real world can work as interaction devices with an MR space. Firstly, we developed a sound detection system which localizes a sound source. The system consisted of two types of microphone arrays, fixed type and wearable type. Secondly, we evaluated the accuracy of the system, and proposed three practical usages of the sound events as interactive devices for MR attractions.

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Julie A. Jacko

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© 2007 Springer-Verlag Berlin Heidelberg

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Otsuki, M., Kimura, A., Nishiura, T., Shibata, F., Tamura, H. (2007). RealSound Interaction: A Novel Interaction Method with Mixed Reality Space by Localizing Sound Events in Real World. In: Jacko, J.A. (eds) Human-Computer Interaction. Interaction Platforms and Techniques. HCI 2007. Lecture Notes in Computer Science, vol 4551. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73107-8_73

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  • DOI: https://doi.org/10.1007/978-3-540-73107-8_73

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-73106-1

  • Online ISBN: 978-3-540-73107-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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