Abstract
Product evaluation throughout various stages of a design process is crucial to the final product’s success, and this may be a costly, time consuming and logistically complex process. Currently there are limited product design evaluation tools available to provide better support to the whole product design and development process. Virtual reality (VR) has matured to become useful technology to support efficient and effective product design and development applications. This paper reports an investigation on applying VR technologies to computer aided product evaluation. The research work has concentrated on: i) investigating the potential of emerging VR based technologies such as three dimensional (3D) haptic interaction and 3D stereoscopic viewing, ii) integrating and implementing these VR based technologies into a computer aided product evaluation application and iii) exploring the efficiency and effectiveness of these VR based technologies in comparison with traditional techniques used during the product design evaluation process.
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Ward, A.E., Angus, A.S.: Electronic Product Design. Chapman & Hall, London (1996)
Chuang, M.C., Chang, C.C., Hsu, S.H.: Perceptual Factors Underlying User Preferences toward Product Form of Mobile Phones. Int. J. of Industrial Ergonomics 27(4), 247–258 (2001)
Tangram Technology Ltd.: Managing Costs – Materials and Design–Part 3, Located (2004) (accessed July 21, 2006), at http://www.tangram.co.uk/GI-Costs-3.html
Gribnau, M.W.: Two-handed Interaction in Computer Supported 3D Conceptual Modelling. PhD Thesis. The Delft University of Technology, the Netherlands (1999)
Stewart, P., Buttolo, P.: Putting People Power into Virtual Reality. Mechanical Engineering Design. The American Society of Mechanical Engineers (1999), Located at http://www.memagazine.org/supparch/medesign/putting/putting.html
Ye, J., Campbell, R.I.: A New Virtual Reality Based Conceptual Design System. In: Proceedings of the EVEN International Conference on Virtual Engineering Applications and Product Development, pp. 52–63. Dublin, Ireland (2003)
(Accessed November 22, 2005), http://www.vr168.com
(Accessed November 25, 2005), http://www.h3d.org
(Accessed December 01, 2005), http://www.stereographics.com
(Accessed December 01, 2005), http://www.sensable.com
Bordegoni, M., De Angelis, F.: The Role of Haptic Devices for an Efficient Integration of Design, Simulation and Analysis. In: Brunet, P., et al. (eds.) CAD Tools and Algorithms for Product Design, pp. 151–162. Springer, Berlin, London (2000)
Author information
Authors and Affiliations
Editor information
Rights and permissions
Copyright information
© 2007 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Ye, J., Badiyani, S., Raja, V., Schlegel, T. (2007). Applications of Virtual Reality in Product Design Evaluation. In: Jacko, J.A. (eds) Human-Computer Interaction. HCI Applications and Services. HCI 2007. Lecture Notes in Computer Science, vol 4553. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73111-5_130
Download citation
DOI: https://doi.org/10.1007/978-3-540-73111-5_130
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-73109-2
Online ISBN: 978-3-540-73111-5
eBook Packages: Computer ScienceComputer Science (R0)