Skip to main content

Jigsaw Texture Synthesis

  • Conference paper
Smart Graphics (SG 2007)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 4569))

Included in the following conference series:

  • 761 Accesses

Abstract

Texture synthesis aims to seamlessly extend a sample texture. This can be achieved by reproducing the texture’s recognisable patterns along with minimising the occurrences of undesirable image characteristics such as disjoint image features. Presently, patch-based methods have consistently produced the most impressive results. These methods involve aligning and stitching texture patches together. However, image inconsistencies exist when image features are misaligned; they are either fused together or abruptly cut off. Our method minimises the occurrences of these anomalies by using image edges to align patches and redefine their boundaries to preserve texture features. This implementation requires little to no user-defined variables or iterations and can be practically scalable given some pre-computation.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Ashikhmin, M.: Synthesizing natural textures. In: Symposium on Interactive 3D Graphics, pp. 217–226 (2001)

    Google Scholar 

  2. Canny, J.F.: Finding edges and lines in images. Master’s thesis, MIT AI Labs (1983)

    Google Scholar 

  3. Cohen, M.F., Shade, J., Hiller, S., Deussen, O.: Wang tiles for image and texture generation. ACM Trans. Graph. 22(3), 287–294 (2003)

    Article  Google Scholar 

  4. Fang, H., Hart, J.C.: Textureshop: texture synthesis as a photograph editing tool. In: SIGGRAPH ’04: ACM SIGGRAPH 2004 Papers, pp. 354–359. ACM Press, New York (2004)

    Chapter  Google Scholar 

  5. Kwatra, V., Schodl, A., Essa, I., Turk, G., Bobick, A.: Graphcut textures: Image and video synthesis using graph cuts. In: Proceedings of SIGGRAPH 2003 (2003)

    Google Scholar 

  6. Lefebvre, S., Hoppe, H.: Appearance-space texture synthesis. In: SG 2006, pp. 541–548. ACM Press, New York (2006)

    Chapter  Google Scholar 

  7. Liu, Y., Tsin, Y.: The promise and perils of near-regular texture. In: 2nd International Workshop on Texture Analysis and Synthesis, associated with the European Conference on Computer Vision (2002)

    Google Scholar 

  8. Wei, L.-Yi., Levoy, M.: Fast texture synthesis using tree-structured vector quantization. In: Akeley, K. (ed.) Siggraph 2000, Computer Graphics Proceedings, ACM Press / Addison Wesley Longman, pp. 479–488 (2000)

    Google Scholar 

  9. Wu, Q., Yu, Y.: Feature matching and deformation for texture synthesis. In: Proc. of SIGGRAPH 2004 (2004)

    Google Scholar 

  10. Zelinka, S., Garland, M.: Jump map-based interactive texture synthesis. ACM Trans. Graph. 23(4), 930–962 (2004)

    Article  Google Scholar 

  11. Zhang, J., Zhou, K., Velho, L., Guo, B., Shum, H.-Y.: Synthesis of progressively-variant textures on arbitrary surfaces. ACM Trans. Graph. 22, 295–302 (2003)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Andreas Butz Brian Fisher Antonio KrĂĽger Patrick Olivier Shigeru Owada

Rights and permissions

Reprints and permissions

Copyright information

© 2007 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Tran, M., Datta, A. (2007). Jigsaw Texture Synthesis. In: Butz, A., Fisher, B., KrĂĽger, A., Olivier, P., Owada, S. (eds) Smart Graphics. SG 2007. Lecture Notes in Computer Science, vol 4569. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73214-3_22

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-73214-3_22

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-73213-6

  • Online ISBN: 978-3-540-73214-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics