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Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 4681))

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Abstract

It presents an approach to the automatic generation of pencil sketching with the effects of paper texture. First, proposes a texture mapping of strokes in the aspect of skeleton, the filter algorithm and the standard deviation algorithm for rendering image, the near distances recover algorithm for real-time browsing, and finally implement the Pen-and-Ink Style of pencil sketching Rendering System. In the static rendering, it needn’t adjust the threshold for the convenient on rendering and the outlines are more precise and exact. Besides, attaching the graftal and sketching shadow makes the composition of an image more attractive. Through a series of clever image processes, the system finally presents excellent colored pencil style drawings. Because the proposed algorithm is not complicated, the rendering time is quite short compared to other past related studies. Compared with other research works and Photoshop on a set of benchmarks, the system demonstrates its strength in the aspects of full automation, stability of sketching quality and higher visual satisfaction, all achieved in a considerably shorter time.

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References

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De-Shuang Huang Laurent Heutte Marco Loog

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© 2007 Springer Berlin Heidelberg

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Chen, T. (2007). A Novel Technique for Color Pencil Sketching Rendering Based Texture. In: Huang, DS., Heutte, L., Loog, M. (eds) Advanced Intelligent Computing Theories and Applications. With Aspects of Theoretical and Methodological Issues. ICIC 2007. Lecture Notes in Computer Science, vol 4681. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74171-8_85

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  • DOI: https://doi.org/10.1007/978-3-540-74171-8_85

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-74170-1

  • Online ISBN: 978-3-540-74171-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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