Abstract
A typical present-day virtual actor is able to store episodes in an ad hoc manner, which does not allow for reconstructing the actor’s personal stories. We have prototyped a virtual RPG actor with a full episodic memory, which allows for this reconstruction. The paper overviews the work done and sketches the work in progress.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Brom, C., Abonyi, A.: Petri-Nets for Game Plot. In: Proceedings of AISB Artificial Intelligence and Simulation Behaviour Convention, Bristol, vol. 3, pp. 6–13 (2006)
Brom, C., Pešková, K., Lukavský, J.: What does your actor remember? Towards Characters with a Full Episodic Memory. Technical Report No. 2007/4 of the Dept. of Software and Computer Science Education. Charles University, Prague (2007)
Brom, C., Pešková, K., Lukavský, J.: Where did I put my glasses? Determining trustfulness of records in episodic memory by means of an associative network. In: Almeida e Costa, F., et al. (eds.) ECAL 2007. LNCS, vol. 4648, pp. 243–252. Springer, Heidelberg (2007)
Author information
Authors and Affiliations
Editor information
Rights and permissions
Copyright information
© 2007 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Brom, C., Pešková, K., Lukavský, J. (2007). Towards Characters with a Full Episodic Memory. In: Pelachaud, C., Martin, JC., André, E., Chollet, G., Karpouzis, K., Pelé, D. (eds) Intelligent Virtual Agents. IVA 2007. Lecture Notes in Computer Science(), vol 4722. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74997-4_38
Download citation
DOI: https://doi.org/10.1007/978-3-540-74997-4_38
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-74996-7
Online ISBN: 978-3-540-74997-4
eBook Packages: Computer ScienceComputer Science (R0)