Abstract
Tracking is an essential tool for virtual agents. It provides (a) the pose of the interacting person for a correct 3d view of the virtual agent, (b) Motion Capture data of real persons that can be transferred to an avatar to obtain realistic movements or for interacting, (c) details of such movements like hands and fingers. This can be used for interactions like gesture recognition, too. With the example of tracking hands and fingers, the related problems and solutions are discussed: wireless active markers, addressing for identification, marker positions at finger tips, finger calibration etc.
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© 2007 Springer-Verlag Berlin Heidelberg
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Hillebrand, G., Zuerl, K. (2007). Finger Tracking for Virtual Agents. In: Pelachaud, C., Martin, JC., André, E., Chollet, G., Karpouzis, K., Pelé, D. (eds) Intelligent Virtual Agents. IVA 2007. Lecture Notes in Computer Science(), vol 4722. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74997-4_67
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DOI: https://doi.org/10.1007/978-3-540-74997-4_67
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-74996-7
Online ISBN: 978-3-540-74997-4
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