Abstract
This paper describes the Evolutionary Virtual Agent (EVA) prototype designed as an interactive entertainment system for a multimedia exhibition. This implementation uses a behavioral engine based on a dynamical subsumption architecture and a 3D animated interface that has been projected onto a physical model.
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Heudin, JC. (2008). Evolutionary Virtual Agent at an Exhibition. In: Wyeld, T.G., Kenderdine, S., Docherty, M. (eds) Virtual Systems and Multimedia. VSMM 2007. Lecture Notes in Computer Science, vol 4820. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-78566-8_14
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DOI: https://doi.org/10.1007/978-3-540-78566-8_14
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-78565-1
Online ISBN: 978-3-540-78566-8
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