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An Evolutionary Game-Theoretical Approach to Particle Swarm Optimisation

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Applications of Evolutionary Computing (EvoWorkshops 2008)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 4974))

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Abstract

This work merges ideas from two very different areas: Particle Swarm Optimisation and Evolutionary Game Theory. In particular, we are looking to integrate strategies from the Prisoner Dilemma, namely cooperate and defect, into the Particle Swarm Optimisation algorithm. These strategies represent different methods to evaluate each particle’s next position. At each iteration, a particle chooses to use one or the other strategy according to the outcome at the previous iteration (variation in its fitness). We compare some variations of the newly introduced algorithm with the standard Particle Swarm Optimiser on five benchmark problems.

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Mario Giacobini Anthony Brabazon Stefano Cagnoni Gianni A. Di Caro Rolf Drechsler Anikó Ekárt Anna Isabel Esparcia-Alcázar Muddassar Farooq Andreas Fink Jon McCormack Michael O’Neill Juan Romero Franz Rothlauf Giovanni Squillero A. Şima Uyar Shengxiang Yang

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© 2008 Springer-Verlag Berlin Heidelberg

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Di Chio, C., Di Chio, P., Giacobini, M. (2008). An Evolutionary Game-Theoretical Approach to Particle Swarm Optimisation. In: Giacobini, M., et al. Applications of Evolutionary Computing. EvoWorkshops 2008. Lecture Notes in Computer Science, vol 4974. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-78761-7_63

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  • DOI: https://doi.org/10.1007/978-3-540-78761-7_63

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-78760-0

  • Online ISBN: 978-3-540-78761-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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