Abstract
Research on user experience stresses the need to go beyond the mere accomplishment of behavioral goals, such as providing novelty and change, a compelling image, etc. Although it can be argued that the consideration of such non-instrumental aspects at the workplace will lead to joyous experiences, which in turn may be an important aspect of employee well-being, the offered link between current models of user experience and the work environment is rather weak. This paper presents a user experience model more closely linked to behavioral goals; that is tasks, their generation, and completion. We describe the e4-model consisting of four groups of desired behavioral outcomes – execute, engage, evolve, expand – and its underlying motivation. e4 does address not only task completion, but also persistence in task execution, modification of existing tasks, and the creation of novel tasks.
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Harbich, S., Hassenzahl, M. (2008). Beyond Task Completion in the Workplace: Execute, Engage, Evolve, Expand. In: Peter, C., Beale, R. (eds) Affect and Emotion in Human-Computer Interaction. Lecture Notes in Computer Science, vol 4868. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-85099-1_13
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DOI: https://doi.org/10.1007/978-3-540-85099-1_13
Publisher Name: Springer, Berlin, Heidelberg
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