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Virtual Camera Composition with Particle Swarm Optimization

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Smart Graphics (SG 2008)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 5166))

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Abstract

The Virtual Camera Composition (VCC) problem consists in automatically positioning a camera in a virtual world, such that the resulting image satisfies a set of visual cinematographic properties [3]. In this paper, we propose an approach to VCC based on Particle Swarm Optimization [5]. We show, in realistic situations, that our approach outperforms a discretized, exhaustive search method similar to a proposal by Bares et al [1].

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References

  1. Bares, W., McDermott, S., Boudreaux, C., Thainimit, S.: Virtual 3d camera composition from frame constraints. In: Proceedings of the eighth ACM international conference on Multimedia, pp. 177–186. ACM, New York (2000)

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  2. Bares, W.H., Gregoire, J.P., Lester, J.C.: Realtime constraint-based cinematography for complex interactive 3d worlds. In: AAAI/IAAI, pp. 1101–1106 (1998)

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Andreas Butz Brian Fisher Antonio Krüger Patrick Olivier Marc Christie

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© 2008 Springer-Verlag Berlin Heidelberg

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Burelli, P., Di Gaspero, L., Ermetici, A., Ranon, R. (2008). Virtual Camera Composition with Particle Swarm Optimization. In: Butz, A., Fisher, B., Krüger, A., Olivier, P., Christie, M. (eds) Smart Graphics. SG 2008. Lecture Notes in Computer Science, vol 5166. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-85412-8_12

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  • DOI: https://doi.org/10.1007/978-3-540-85412-8_12

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-85410-4

  • Online ISBN: 978-3-540-85412-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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