Skip to main content

A Model of Motivation for Virtual-Worlds Avatars

  • Conference paper
Intelligent Virtual Agents (IVA 2008)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 5208))

Included in the following conference series:

Abstract

This paper presents a model of motivation for AI-driven avatars in virtual worlds. This work aims at providing the avatar with motivational capabilities to detect and react to different motivational states aiming to enhance and maintain user’s motivation. The algorithm and its associated rules are presented. Future work consists of assessing this model in virtual world applications in the context of a quiz.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  • Ames, C.A.: Motivation: What Teachers Need to Know. Teachers College Record 91(3), 409–421 (1990)

    MathSciNet  Google Scholar 

  • de Freitas, S., Oliver, M.: How can exploratory learning with games and simulations within the curriculum be most effectively evaluated? Computers and Education Special Issue 46, 249–264 (2006)

    Google Scholar 

  • de Vicente, A., Pain, H.: Informing the Detection of the Student’s Motivational State: An empirical Study. In: 6th International Conference on Intelligent Tutoring Systems, Biarritz, France, pp. 933–943. Springer, Heidelberg (2002)

    Google Scholar 

  • Keller, J.M., Suzuki, K.: Use of ARCS motivation model in courseware design. In: Jonassen, D.H. (ed.) Instructional designs for microcomputer courseware, Lawrence Erlbaum Associates, Hillsdale (1988)

    Google Scholar 

  • Lepper, M., Woolverton, M., et al.: Motivational Techniques of Expert Human Tutors: Lessons for the design of Computer-Based Tutors. In: Lajoie, S.P., Derry, S.J. (eds.) Computers as Cognitive Tools, pp. 75–105. Erlbaum, Hillsdale (1993)

    Google Scholar 

  • Picard, R.W.: Affective Computing. MIT Press, Cambridge (1997)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Helmut Prendinger James Lester Mitsuru Ishizuka

Rights and permissions

Reprints and permissions

Copyright information

© 2008 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Rebolledo-Mendez, G., Burden, D., de Freitas, S. (2008). A Model of Motivation for Virtual-Worlds Avatars. In: Prendinger, H., Lester, J., Ishizuka, M. (eds) Intelligent Virtual Agents. IVA 2008. Lecture Notes in Computer Science(), vol 5208. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-85483-8_76

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-85483-8_76

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-85482-1

  • Online ISBN: 978-3-540-85483-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics