Abstract
This paper presents the design of a table-top game supporting the treatment of children with Cerebral Palsy. The game was developed through a participatory design process involving therapists and children from the target user group. The game is implemented on top of a platform that supports the implementation of tangible user interfaces using sensing technology. We argue that physical interaction, motivated and constrained by the design of tangible interfaces, offers enormous potential for occupational and physical therapy where patients need to practice specific and repetitive movements.
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Boumans, M.T.A., van Ooy, A.: Elsevier/ De Tijdstroom, Maarssen (1999)
Brederode, B., Markopoulos, P., Gielen, M., Vermeeren, A., de Ridder, H.: Powerball: the design of a novel mixed-reality game for children with mixed abilities. In: Proceedings IDC 2005, pp. 32–39. ACM, New York (2005)
Ekstorm, A.L., Johansson, E., Granat, T., Brogren Carlberg, E.: Functional therapy for children with Cerebral Palsy: an ecological approach. Developmental Medicine & Child Neurology 47, 613–619 (2005)
Fontijn., W.F.J., Mendel, P.: StoryToy the Interactive Storytelling Toy. In: Proceeding PerGames 2005, pp. 37–42 (2005)
Ontario Federation of Cerebral Palsy. Downloaded on (9 May, 2008), http://www.ofcp.on.ca/aboutcp.html
Ullmer, B., Ishii, H.: The metaDESK: Models and Prototypes for Tangible User Interfaces. In: Proceedings UIST 1997, pp. 223–232. ACM Press, New York (1997)
Verhaegh, J., Fontijn, W., Hoonhout, J.: Tagtiles: optimal challenge in educational electronics. In: Proceedings TEI 2007, pp. 187–190 (2007)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2008 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Li, Y., Fontijn, W., Markopoulos, P. (2008). A Tangible Tabletop Game Supporting Therapy of Children with Cerebral Palsy. In: Markopoulos, P., de Ruyter, B., IJsselsteijn, W., Rowland, D. (eds) Fun and Games. Fun and Games 2008. Lecture Notes in Computer Science, vol 5294. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-88322-7_18
Download citation
DOI: https://doi.org/10.1007/978-3-540-88322-7_18
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-88321-0
Online ISBN: 978-3-540-88322-7
eBook Packages: Computer ScienceComputer Science (R0)