Skip to main content

A Mobile Device Based Multi-agent System for Structural Optimum Design Applications

  • Conference paper
On the Move to Meaningful Internet Systems: OTM 2008 Workshops (OTM 2008)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5333))

Abstract

This paper will discuss a design, implementation and evaluation of a multiagent system (MAS) for a structural optimum design application (SODA) on mobile devices. The paper commences by defining the relevant concepts of SODAs and MAS. It will then present an architecture and framework combining both. It will explore in detail an implementation running on a mobile device and compare that to a version on a standard PC. The computational evaluation results obtained from a simulation on an actual mobile device indicate that running a complex system on such a device is feasible and usable. Finally, the paper suggests that current mobile devices can be used as more than data displays, and their processing power can be efficiently utilised.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Biegus, L., Branki, C.: India: a framework for workflow interoperability support by means of multi-agent systems. Engineering Applications of Artificial Intelligence - Autonomic Computing Systems 7(17), 825–839 (2004)

    Article  Google Scholar 

  2. Bitterberg, T., Branki, C., Borkowski, A., Grabska, E.: Self-organizing agents approach to structural design. International Transactions on Systems Science and Applications 1(3), 278–282 (2006)

    Google Scholar 

  3. Bendsoe, M.: Methods for the Optimisation of Structural Topology, Shape and Material. Springer, Berlin (1995)

    Book  MATH  Google Scholar 

  4. Bletzinger, K.U., Kimmich, S., Ramm, E.: Efficient modeling in shape optimal design. In: Topping, B.W.E. (ed.) Computational Structures Technology, pp. 1–15. Herriot-Watt University, Edinburgh (1991)

    Google Scholar 

  5. Eschenauer, H., Schumacher, A.: Bubble method for topology and shape optimisation of structures. Journal of Structural Optimisation (8), 42–51 (1994)

    Article  Google Scholar 

  6. Stenbacka, B.: The impact of the brand in the success of a mobile game: comparative analysis of three mobile j2me racing games. Comput. Entertain. 5(4), 1–15 (2007)

    Article  Google Scholar 

  7. Bitterberg, T., Hildmann, H., Branki, C.: Using resource management games for mobile phones to teach social behaviour. In: Proceedings of Techniques and Applications for Mobile Commerce (TAMoCo 2008), Glasgow, Scotland, pp. 77–84. IOS Press, Amsterdam (2008)

    Google Scholar 

  8. Kurkovsky, S., Bhagyavati, Ray, A.: A collaborative problem-solving framework for mobile devices. In: ACM-SE 42: Proceedings of the 42nd annual Southeast regional conference, pp. 5–10. ACM, New York (2004)

    Chapter  Google Scholar 

  9. O’Sullivan, T., Studdert, R.: Agent technology and reconfigurable computing for mobile devices. In: SAC 2005. Proceedings of the 2005 ACM symposium on Applied computing, pp. 963–969. ACM, New York (2006)

    Google Scholar 

  10. Meissner, A., Baxevanaki, L., Mathes, I., Branki, C., Schönfeld, W., Crowe, M., Steinmetz, R.: Integrated mobile operations support for the construction industry: The cosmos solution. In: Proceedings of of the 5th World Multi-Conference on Systemics, Cybernetics and Informatics, SCI 2001, pp. 248–255. International Institute of Informatics and Systemics, IIIS, Orlando, FL (July 2001)

    Google Scholar 

  11. Meissner, A., Mathes, I., Baxevanaki, L., Dore, G., Branki, C.: The cosmos integrated it solution at railway and motorway construction sites - two case studies. ITcon, Special Issue eWork and eBusiness 8, 283–291 (2003)

    Google Scholar 

  12. Hildmann, H., Uhlemann, A., Livingstone, D.: A mobile phone based virtual pet to teach social norms and behaviour to children. In: Proceedings, The 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (Digitel 2008), Banff, Canada (November 2008)

    Google Scholar 

  13. Branki, C., Bitterberg, T., Bridges, A., Borkowski, A., Grabska, E.: Three layered agents evaluators for three layered structural optimisation problems in a multi agents structural tool. In: Proceedings of EuropIA, vol. 10, pp. 239–249 (September 2005)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2008 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Branki, C., Bitterberg, T., Hildmann, H. (2008). A Mobile Device Based Multi-agent System for Structural Optimum Design Applications. In: Meersman, R., Tari, Z., Herrero, P. (eds) On the Move to Meaningful Internet Systems: OTM 2008 Workshops. OTM 2008. Lecture Notes in Computer Science, vol 5333. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-88875-8_31

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-88875-8_31

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-88874-1

  • Online ISBN: 978-3-540-88875-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics