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Towards Real-Time Monocular Video-Based Avatar Animation

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Advances in Visual Computing (ISVC 2008)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 5359))

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Abstract

Most of the commercial motion capture techniques, be they marker-based or marker-free, are either expensive or require complex laboratory setup. These constraints limit their use for home entertainment or interactive gaming oriented applications. In this paper we present a real-time system for color marker-based human motion capture in a monocular image space for avatar animation. The proposed system requires a single webcam and cheap color markers for its operation resulting in low cost and user friendliness. Real-time efficiency is achieved by tracking through variable-sized window search based on a process noise-adaptive Kalman filter. The depth information is recovered with the aid of human anthropometric information in a perspective projection model. Finally experimental results of the system are presented as tested with a number of video sequences.

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© 2008 Springer-Verlag Berlin Heidelberg

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Gaur, U., Jain, A., Goel, S. (2008). Towards Real-Time Monocular Video-Based Avatar Animation. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2008. Lecture Notes in Computer Science, vol 5359. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-89646-3_95

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  • DOI: https://doi.org/10.1007/978-3-540-89646-3_95

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-89645-6

  • Online ISBN: 978-3-540-89646-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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