Abstract
Chaotic systems can be used to generate sounds and music. Establishing a musical interaction with such systems is often a difficult task. Our research aims at improve the extent of interaction provided by a generative music system by using an evolutionary methods. A musician can hear and imitate what the generative system produces; therefore, we are interested in defining a control strategy to allow the generative music system to imitate the musical gesture provided by the musician.
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Rizzuti, C., Bilotta, E., Pantano, P. (2009). A GA-Based Control Strategy to Create Music with a Chaotic System. In: Giacobini, M., et al. Applications of Evolutionary Computing. EvoWorkshops 2009. Lecture Notes in Computer Science, vol 5484. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-01129-0_66
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DOI: https://doi.org/10.1007/978-3-642-01129-0_66
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-01128-3
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