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Debugging, Object and State Management with OpenGL 1.x and 2.x

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Computer Vision and Graphics (ICCVG 2008)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 5337))

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Abstract

In this paper we present solutions to most important deficiencies of the current version of OpenGL library which are connected to the lack of proper debugging facilities, state management inefficiency and bind-to-change object management scheme. Our solutions differ from the ones that have surfaced earlier in that, they are relatively lightweight, low-level and portable.

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References

  1. OpenGL Overview, http://www.opengl.org/about/overview/

  2. The OpenGL Graphics System: A Specification (Version 1.1), http://www.opengl.org/documentation/specs/version1.1/GLspec1.1.ps

  3. GL_EXT_texture OpenGL Extension Specification, http://www.opengl.org/registry/specs/EXT/texture.txt

  4. GL_ARB_vertex_program OpenGL Extension Specification, http://www.opengl.org/registry/specs/ARB/vertex_program.txt

  5. GL_ARB_fragment_program OpenGL Extension Specification, http://www.opengl.org/registry/specs/ARB/fragment_program.txt

  6. GL_ARB_vertex_buffer_object OpenGL Extension Specification, http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt

  7. GL_ARB_occlusion_query OpenGL Extension Specification, http://www.opengl.org/registry/specs/ARB/occlusion_query.txt

  8. GL_ARB_shader_objects OpenGL Extension Specification, http://www.opengl.org/registry/specs/ARB/shader_objects.txt

  9. GL_EXT_framebuffer_object OpenGL Extension Specification, http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt

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  16. NVSG SDK Details, http://developer.nvidia.com/object/nvsg_details.html

  17. The OpenGL Graphics System: A Specification (Version 2.1) (December 1, 2006), http://www.opengl.org/registry/doc/glspec21.20061201.pdf

  18. Template Metaprograms, http://ubiety.uwaterloo.ca/~tveldhui/papers/Template-Metaprograms/meta-art.html

  19. OpenGL Extension Registry, http://www.opengl.org/registry/

  20. Spirit User’s Guide, http://spirit.sourceforge.net/distrib/spirit_1_8_5/libs/spirit/index.html

  21. Superbuffers Working Group Update, http://www.opengl.org/pipeline/article/vol001_4/

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  25. GL_EXT_timer_query OpenGL Extension Specification, http://www.opengl.org/registry/specs/EXT/timer_query.txt

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© 2009 Springer-Verlag Berlin Heidelberg

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Lipowski, J.K. (2009). Debugging, Object and State Management with OpenGL 1.x and 2.x. In: Bolc, L., Kulikowski, J.L., Wojciechowski, K. (eds) Computer Vision and Graphics. ICCVG 2008. Lecture Notes in Computer Science, vol 5337. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-02345-3_43

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  • DOI: https://doi.org/10.1007/978-3-642-02345-3_43

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-02344-6

  • Online ISBN: 978-3-642-02345-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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