Abstract
Game Theory (GT) is a branch of applied mathematics that models situations where players (participants in a game) participate in a strategic situation (the game) in which they perform different actions attempting to maximise their profits, while at the same time minimise losses. As nodes in Wireless Sensor Networks (WSN) can be abstracted as the players in such games where energy and information are valuable resources it is obvious that Game Theory provides a solid framework for both the modelling and the induction of node behaviour in such networks. The proposed algorithm induces an energy-aware and efficient collaborative behaviour to the nodes using sensor centric information, by making them aware of their interdependency, without compromising the main purpose of the network - the collection of information.
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Schillings, A., Yang, K. (2009). VGTR: A Collaborative, Energy and Information Aware Routing Algorithm for Wireless Sensor Networks through the Use of Game Theory. In: Trigoni, N., Markham, A., Nawaz, S. (eds) GeoSensor Networks. GSN 2009. Lecture Notes in Computer Science, vol 5659. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-02903-5_6
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DOI: https://doi.org/10.1007/978-3-642-02903-5_6
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-02902-8
Online ISBN: 978-3-642-02903-5
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