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Game Balance Principles in MMORPG with Pet System

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Learning by Playing. Game-based Education System Design and Development (Edutainment 2009)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5670))

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Abstract

This paper proposes a series of pet system design principles which can guarantee the game balance while successfully maintaining attractiveness to game players.

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© 2009 Springer-Verlag Berlin Heidelberg

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Shui, L., Fei, G., Sun, G., Leong, C.W. (2009). Game Balance Principles in MMORPG with Pet System. In: Chang, M., Kuo, R., Kinshuk, Chen, GD., Hirose, M. (eds) Learning by Playing. Game-based Education System Design and Development. Edutainment 2009. Lecture Notes in Computer Science, vol 5670. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-03364-3_17

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  • DOI: https://doi.org/10.1007/978-3-642-03364-3_17

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-03363-6

  • Online ISBN: 978-3-642-03364-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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